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📰 Daily News
Amazon gaming leader predicts consoles will disappear
AI가 레벨별로 작성한 세계 뉴스 · World news, written by AI at each level
Imagine playing the latest video game on your phone, tablet, or old laptop — without owning a gaming console at all. This future might not be so far away.
A leader at Amazon's gaming division recently shared an interesting prediction. He believes that gaming consoles will become less important in the coming years. The main reason? The cost of gaming hardware keeps rising. New consoles and graphics cards are extremely expensive. Not every player can afford them anymore.
Here's where streaming changes everything. Streaming means the game runs on powerful computers far away from you. These computers are in data centers owned by companies like Amazon, Microsoft, or Google. The game's images travel through the internet to your screen. You simply hold a controller and play. It's similar to how you watch Netflix or YouTube — the video comes to you, not the other way around.
This technology already exists. Companies have launched cloud gaming services in recent years. But adoption has been slow. The challenge is internet speed and reliability. If your internet connection is weak or unstable, the game might freeze or lag. That ruins the experience. In Korea, where internet is world-class, streaming could work beautifully. In other parts of the world, infrastructure still needs improvement.
But think about the benefits. A teenager in a remote village could play the same games as someone in a big city — if they have good internet. A student could play games on their school computer. A parent could enjoy games without buying expensive equipment. The barrier to entry drops dramatically.
There's another angle worth considering. Game developers and publishers love streaming. Why? Because they control the experience completely. They can update games instantly. They can track player behavior in detail. They can remove games from the service whenever they want. Ownership, in the old sense, becomes less relevant. Players don't own the game — they rent access to it.
So the future probably doesn't mean consoles disappear completely tomorrow. Instead, streaming will grow alongside traditional gaming. Some players will prefer the tactile experience of holding a real console controller in their hands. Others will embrace the convenience of cloud gaming. Both paths will exist, at least for now.
The real question isn't whether consoles will vanish — it's whether the gaming industry can make streaming fast enough, stable enough, and affordable enough for ordinary players. Technology is improving. Internet infrastructure is expanding. The pieces are falling into place.
What kind of gamer are you? Do you love owning physical hardware and collecting games, or does the idea of playing anything, anywhere, on any device sound more appealing to you?
Inspired by reporting from BBC News.
📚 어휘
streaming
sending video, music, or data directly to your device over the internet without downloading it first
인터넷을 통해 먼저 다운로드하지 않고 비디오, 음악, 또는 데이터를 직접 기기로 보내는 것
console
a gaming device you connect to a TV or monitor to play video games
텔레비전이나 모니터에 연결하여 비디오 게임을 하는 기기
infrastructure
the basic systems and facilities needed for a service to work, like internet networks or power systems
인터넷 네트워크나 전력 시스템처럼 서비스가 작동하는 데 필요한 기본 시스템과 시설
adoption
the act of starting to use or accept something new
새로운 것을 사용하거나 받아들이기 시작하는 행동
data center
a large building filled with powerful computers that store and process information for many users
많은 사용자의 정보를 저장하고 처리하는 강력한 컴퓨터로 가득한 큰 건물
lag
a delay between when you press a button and when the action happens on screen
버튼을 누를 때와 화면에 동작이 나타날 때 사이의 지연
barrier to entry
a difficulty or cost that prevents someone from starting to use or participate in something
누군가가 무언가를 사용하거나 참여하기 시작하는 것을 막는 어려움이나 비용
tangible
real and able to be touched; not abstract or virtual
실제이고 만질 수 있는; 추상적이거나 가상적이지 않은
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